

Deacon Blackfire watches on as you beat his henchmen into the ground, and then you one-shot him. Also, this entire fight is an exact copy of the Cloudburst Tank fight earlier on in the game, so not only was it underwhelming, but it feels like no effort went into it.ĭeacon Blackfire: This is the exact same as Christina Bell. The irony that Professor Pyg put up more of a physical challenge than one of the greatest fighters in the world will never fail to amuse me. So of course, Deathstroke is beaten with a single punch. At this point you would imagine an epic fight in the streets between two great fighters who have trained to beat each other. Which is when Batman leaps out the Batmobile (why?) and manages to take the sword off Deathstroke. Once Deathstroke's tank is destroyed, Deathstroke climbs out of the tank and leaps at the Batmobile with a sword. Players of games sometimes use this tactic when a boss is too hard and they have to get past him in the storyline, but I've rarely seen a game actually have it as the intended way before. Due to the tank having 360 vision, the way you have to beat him is by shooting him and running away. After the Cobra Drones are defeated you have to destroy Deathstroke's tank to beat him. Deathstroke's tank is surrounded by 5 Cobra Drones, which are the only thing that redeems this awful fight, since it's the only part of it that requires any skill. hops in a tank and you have to do the exact same fight you've been doing for hours. By now I hope you can see a pattern forming. I don't have much to say on this one, and I hope you can understand why.ĭeathstroke - Another wasted villain.

You don't even get to fight her and she dies immediately afterwards. All you need to do in this one is fight her henchmen and open a door. This was hyped up the entire duration of the game and you were chasing after Scarecrow and the Arkham Knight for hours, only for the game to do it for you.Ĭhristina Bell: Another not-so-boss battle. Worse than Hush and worse than Man-Bat, for one simple reason. In my opinion, this is the worst boss in the game. Don't expect to speak to him at the GCPD either, since he sits in the middle of the cell trembling on his own toxin. The entire game was building up to a cutscene that beats him for you. So of course right when you're getting ready to fight him. The entire game builds up to your final fight with Scarecrow, even having a dramatic build-up right before the fight. Scarecrow: If you wanted to yell at me and tell me this is not a boss battle, I would completely understand. It doesn't help that the boss battle feels completely pointless, since you never see Hush again and he's not in the Evidence Archive. You press one button to take a gun away from Hush, and then a cutscene plays which beats him for you. The challenge of beating Hush in Batman: Arkham Knight is. Hush: This "boss" is another waste of a great character.

This is easily one of the worst bosses in the game, as it requires no skill whatsoever and the biggest challenge you will face trying to beat Man-Bat is watching through the cutscenes. So, what's the challenge to beat Man-Bat? Grappling to a rooftop and jumping on him. Man-Bat's design in the game adds to the horror of what happened to him, and the start of the mission showed a lot of potential after jump scaring you. Man-Bat: This one is such a waste of an otherwise great villain with an even greater design. Some of these bosses are so bad or disappointing that there are arguments over what counts as a boss in this game. The first thing I want to talk about with Batman: Arkham Knight are the bosses, a term which I'm using very loosely as some of these aren't really bosses at all and are completed by pressing one button.
